ROLE-PLAYING WORLD HISTORY: Ancient Times to the Renaissance
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Thirteen standards-based simulations place students in critical historical situations, with an emphasis on building group or individual problem-solving and conflict-resolution skills. The activities include an archaeology lab, inventing a writing system, designing a monument to a pharaoh, writing a letter home as a Roman soldier, interviewing a crusader, and more. Over 100 intriguing "what if?" critical thinking questions close the volume. Most simulations take one to two class periods to complete, and all may stand alone. Lessons are correlated with Common Core and national standards.
2015 revised edition
8½" x 11"